Peggle

first_screen
You realise there is something seriously different with Peggle from the start of the game. Instead of the realistic graphics you would normally find in shoot-em-up games, you encounter carefully designed comic-like characters. And instead of ear-piercing noise, you are welcomed to the soothing sound of Edvard Grieg’sPeer Gynt Morning”, while the sun is rising.

Peggle was inspired by a very famous Japanese slot machine game called Pachinko. Like Patchinko, where you try to control the flow of balls that continuously fall from the top of the machine, in Peggle you are armed with a cannon at the top middle of your screen and you control the firing of a ball. The ball bounces obstacles and pegs at each level until it gets to the bottom, where is it either saved by the ball catcher, which moves back and forth in typical arcanoid fashion, or is lost. The pegs touched by the ball are lit, and when the shot is completed, or when the ball gets stuck, those pegs disappear. The object of the game is to eliminate the 25 orange pegs, which are randomly dispersed in the blue pegs at the start of each level. As you progress though the levels you will need to use strategy to remove blue pegs to target the orange ones, while paying attention to your remaining balls. There are some special pegs to help you: a purple peg awards you bonus points and a green peg activates the “magic power”.

One of the Peggle levels. In this snapshot, the ball has just been lost and all the lit pegs disappear from the level

One of the Peggle levels. In this snapshot, the ball has just been lost and all the lit pegs disappear from the level

Each of those special magic powers is named after an animal or plant character and gives special characteristics to your ball for a limited number of ball attempts. Bjorn, an avidly named unicorn, shows which way your ball will bounce after your initial firing. Kat Tut attaches a pyramid at the ball catcher at the bottom of the level, making it more difficult to lose a ball and helping you target bottom placed pegs. The imaginative french named Claude, a crab, attaches crab like flippers at the lower sides of the level and transform Peggle into a pinball experience. Tula, a smiling anthropomorphic daisy, will automatically light up the 20% remaining orange pegs for you, whereas Splork, an alien-like creature will similarly light up all nearby pegs with super advanced alien technology. Jimmy Lightning, a playful beaver, will clone your ball, whereas Warren will give you a choice of magic powers. Lord Cinderbottom, a phantasy inspired dragon, will transform your cannon into a destructive fireball, that will vaporize all pegs encountered in its path. Renfield, a Halloween pumpkin, will make your ball spookingly appear once at the top of the level exactly where it dropped to the bottom. Finally, the master of all the magic powers, Master Hu, a wise owl, will attempt to give the maximum zen to your ball and guide it to light up most orange pegs or to collect a high score.

Compared to other computer games, what Peggle lacks in complexity, it makes up with its creative, playful character. When you have completed a set of levels, you get awarded the certificate of the Peggle Master and unlock an exciting collection of new, and – sometimes almost impossible – levels. To successfully complete those you may for example need to eliminate all the pegs in the level, achieve a special high score, beat the computer as an opponent in dual gaming or complete several challenges one after the other. But the most exhilarating experience of playing the game is when you are about to hit the final orange peg to finish the level. When the ball approaches the peg, the area is magnified and tension builds up. If you are successful and hit your final peg, sparkles erupt from your ball and “Ode for Joy” accompanies you to the celebrations of finishing the level till your special bonus is counted.

Lambda.

P.S.: Peggle is made by Pop Cap games and is available for PC, Mac, iPhone, Nintendo DS and X-Box.

(all pictures are screenshots of the game © Pop Cap)

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